
Lastly, but by no means last, it's open source.
#Gideros if not android
I previously used Android Studio but after some research decided to create a clean Eclipsed based environment.Ĩ. In fact the most time consuming part was the Eclipse and Android SDK installation. Exporting Gideros apps to Eclipse proved to be easy. This alone has really improved our workflow.ħ. We like the fact that we can use both bitmap and ttf fonts.Ħ. If you have come from another SDK is incredibly easy to get into.Ĥ. The API is pretty straight forward and well organised. We think Gideros is quicker than some other Lua based SDKs.ģ. The apps run pretty much at native speed. Here are some of the features we have been impressed with:so far:-ġ. The Gideros community is great and you can always find answers to questions but it does require a bit of research. When things settle down here, I would be more then happy to write some up-to-date tutorials. I managed to get ads working yesterday without too much difficulty but the documentation/information could be a bit clearer (especailly for newbies).
#Gideros if not free
Of course these words are written from my point of view.Īgain welcome and feel free to ask Thanks. So i can easilly say that less people with quality is much more better than a crowd without quality. To be honest the user base in not enourmous as Corona but helpfull and loyal. As far as i see everyone try to help each other. In addition to those pluses here is really a friendly community.
#Gideros if not windows
Previously Gideros can export only to Andorid and IOS now by the help of the kickstarter project it will start to publish on Windows/MAC desktop and Windows phone 8. On the contrary the community launched a kickstarter campaign to extend the devices that Gideros runs on.

Hopefully so far so good none of my concerns came true. Will it be maintained, will the community shatter etc etc. When Gideros changed to opensource i had so much concerns about the SDK. Anyway maybe it changed now, maybe not, let's switch back to main topic Gideros. But when i try to do something unique unfortunately there was no documentation and not so much friendly community. I didn't switch from Marmalade as you but when Marmalade launched "Quick" which is using LUA i tried it. Crossplatform:Īpart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selecting of proper image resolution, which makes supporting different screen resolutions and creating universal projects an easy task.First of all welcome. And because of reusable code, each your next app will be developed even faster. Fast development:Įasy learning curve, instant testing, OOP coding practices and ability to create needed custom plugins reduces the development time. Get everything you need from the start, including lightweight IDE, players for Desktop and devices, Texture packer, Font Creator and there are also lots of 3rd party tools.
#Gideros if not code
Gideros provides its own class system with all the basic OOP standards, enabling you to write clean and reusable code for any of your future games. Dozens of open-source plugins are already developed and ready to use. Import your existing (C, C++, Java or Obj-C) code, bind to Lua and interpret them directly. You can easily extend the core with plugins. Native speed:ĭeveloped on top of C/C++ and OpenGL, your game runs at native speed and fully utilizes the power of CPUs and GPUs underneath. While developing your game, it can be tested on a real device through Wifi in only 1 second - you don’t waste your time with an export or deploy process.

Gideros is Free and Open Sourced and there are no limitations to developing and publishing apps Instant testing: In a couple of hours, you’ll find yourself building and running your next great game. Gideros is a free and open sourced game development solution that provides the cross-platform technology to create amazing games.
